All Emotions
Mention being bored
Complain about being bored by too much music
Complain about being bored by too much fitness
Complain about being bored by too much technology
Complain about being bored by too much art
Snap out of boredom
Emotion
Bored
Bored emerges when a Parafolk lacks stimulation or repeats the same activities too long. Bored Parafolk seek novelty and are more likely to autonomously try new things.
Negative6 triggers6 effects6 cards
Triggers
Learning about music for too longTrait: GrumpyLearning about technology for too longLearning about art for too longExtremely boredVibe: PeacefulCannot be bored
Status Effects
| Effect | Value | Duration |
|---|---|---|
| Bored +6 | +6 | Persistent |
| Bored +2 | +2 | 240 min |
| Together Card Bored +2 | +2 | 150 min |
| Bored +1 | +1 | Persistent |
| Bored +1When Bored | +1 | Persistent |
| Together Card Bored +1 | +1 | 150 min |
Together Cards
Related Wants
SensitiveTransfer Emotion
Other Emotions
FAQ
What triggers the Bored emotion in Paralives?
Bored has 6 known triggers, including: learning about music for too long; trait: grumpy; learning about technology for too long. Triggers activate based on needs, social outcomes, and environmental conditions.
How does Bored affect social interactions?
Bored influences which interactions are available and affects autonomy decisions.
How many status effects are tied to Bored?
There are 6 status effects that modify Bored, ranging from +1 to +6 in strength.
Data sourced from Paralives game files. Updated May 2026.